About Me
Hi, I'm Oliver — a self-taught high school developer focused on exploring the intersection of computer science, mathematics, physics, and art.
My past work has a strong focus on computer graphics and real-time rendering, where I use advanced techniques like path tracing and light transport approximations. These projects were created using a basis in physics and mathematical subjects, such as linear algebra, calculus, and statistics.
Beyond graphics, I'm actively exploring machine learning and its applications in quantitative finance and algorithmic trading. I enjoy bridging the gap between theoretical concepts and practical implementations, whether that's rendering photorealistic images or analyzing market patterns.
I try to build experience through long-term personal projects. I believe the best way to understand complex systems is to build them from the ground up.